Parsing and modifying code
Parsing code is a well understood problem. Grammar rules match the input text and when matched produce values created from the text they match. These values are assembled into an "abstract syntax tree" (or AST) which stores the information you need in a structured representation.
But when it comes to taking the AST and turning it back into code, with most libraries you start from scratch and write new code that expresses the inverse of those rules during the formatting (or transpilation) process. For example, in IntelliJ, the most common way to 'patch in changes' is to generate a code fragment, parse it, and then replace that code fragment with an existing one. When you throw away the original context, you lose comments, and other formatting constructs not preserved in the grammar that produces the AST. Each type of editing operation on the AST produces more code. And when you get down to the complexity of a typical AST, that means a ton of code to do the editing.
StrataCode's parser, Parselets includes easy-to-add configuration for parsing and formatting models from a single grammar. It parses code using a standard PEG parser. And like a few of the newer parsers, you specify AST classes and slots for different parse-nodes, to directly create the AST from the grammar. But unlike any other parsers I've seen, the same grammar lets you go in the reverse direction as well. You can take the AST and re-generate (or reformat) the code. This is particularly powerful when you are making incremental changes to the AST - as is required by a code-processing engine - to keep source code changes localized. When you add or replace a statement, you don't affect the code around it. It also becomes a great tool for building a transpiler, or code-preprocessor, or set of frameworks based on code-processing.
Parselets additionally supports error recovery when parsing a file that does not match the grammar. You can tune the error-recovery by setting properties in the parselets. The results are robust enough to be used in an IDE for partial file parsing and completion with reasonable error highlighting (as validated by the StrataCode IntelliJ plugin). So it's great for building tools that manipulate code.
It also includes the ability to take diffs between one version of a file and the next and to do a fast 'reparse' of the AST - useful for fast editing of large files in the IDE.
AST's can be efficiently serialized and restored. The parse-node tree is also efficiently serialized so when you reparse the same file, it's several times faster.
The features behind parselets made building the StrataCode IntelliJ plugin possible, and building the plugin helped parselets evolve into a capable environment. Any language written in parselets can use those features making it much easier to build IDEs for new languages. Unlike most plugins, the most challenging IDE features were built using parselets, and the same code that powers the management UI framework, and the dynamic runtime. This makes the same features available in the code editing and navigation features found in the management UI and available for future IDE support.